Grid Marauders is a Strategy/Puzzle game hybrid that requires players to apply their knowledge of graphing algebra to outwit and outmaneuver their opponents. I served as the Lead Programmer, and worked closely with Lead Designers Bill and Patrick Mousel to design and implement every major feature seen in the game. Grid Marauders utilizes an object-oriented structure implemented primarily through Flash's Actionscript 3.0 scripting language. Grid Marauders also utilizes the power of PHP and MySql to store write, store, and retrieve game, player, and account data.